0.6.0 alpha 1

Gimel Studio v0.6.0 alpha 1 was released “Nov. 25th 2021”

Start of the next generation

This was the start of the v0.6.x series, a new series with a rewrite of a lot of the code and many new ideas introduced.

Move to Github Organization

All the related Gimel Studio repositories were moved from the personal account at https://github.com/Correct-Syntax to the Gimel Studio Github organization at https://github.com/GimelStudio in an effort to make this more of a community-based project than before.

New Github Repository

The previous development repository at https://github.com/GimelStudio/Gimel-Studio was archived and the new repository at https://github.com/GimelStudio/GimelStudio became the focus of all new development of Gimel Studio.

New Landing Page

A new landing page at https://gimelstudio.github.io/ was setup as the offical Gimel Studio website.

Differences from the v0.5.x series

  • Now uses OpenImageIO with Numpy + OpenCV as the data exchange backend rather than Pillow.

  • GPU rendering support via GLSL shaders (currently limited to 8-bit)

  • Entirely new custom node graph widget via the gsnodegraph library

  • Custom widgets modeled after the look of Blender and Sketch via the gswidgetkit library.

  • UI translations including French and German

  • User preferences

  • New docking layout (uses the same backend, but visually it is different)

  • Properties panel now has collapsible foldpanels and uses custom widgets

  • Improved support for MacOs

  • Better image thumbnail support

  • Many new nodes

  • 16-bit support for most nodes (work in progress)

  • Greatly improved Python API allowing for GLSL shaders, less boilerplate code, etc

And more..